CV

2013 Februar - Till now
Graphic artist at 'Det Danske Filminstitut' - 
'The Danish Filminstitut' 

2012 September - 2012 December
Worked on a short called 'Robomax' from IT Backyard 
Program used: 3D Studio max


2012 August - 2012 September
Worked on the game called 'Comic Brain' to IOS at 'Morgenthaler'
Program used: Adobe Flash

2011 December - 2012 May
Worked on the graduation movie 'Natfødt' from the Danish film school
as compositer
Trailer - https://vimeo.com/42932348
Program used: Adobe After Effects


2011 November
Worked with DADIU on the game called 'Blackwell's Asylum' as animator.
http://english.dadiu.dk/games/games-from-fall-2011/blackwell
(Won 'game of the year' and 'Best Adventure/RPG' at the Intel Level Up 2011 Awards
Received the awards at E3 and is available at Steam)
http://store.steampowered.com/app/213590/
Program used: Motionbuilder


2011 September - November
Intern at Nice Ninja in Denmark
worked on their feature 'Marco Macaco' as animator 
http://niceninja.com/
Program used: Autodesk MAYA


2010 - 2011
Worked on our graduation movie 'Slug Invasion' as animation lead
http://sluginvasionfilm.blogspot.dk/
(Was nominated in 'Cinéfondation' at Festival De Cannes 2012)
http://www.festival-cannes.fr/en/cinefondation/selection.html
Program used: Autodesk MAYA


2008 - 2012
Bachelor in Character Animation 
at The Animation Workshop
http://animwork.dk/en/


2008 Jan - 2008 July
The Drawing academy
Classical drawing on high level
http://animwork.dk/en/classical_drawing_courses.asp